Andrew Burnet

Personal site for Game Developer Andrew Burnet

Quake 1 Campaign “Lost Colony” – Personal Project


Paper Sketches

These are paper sketches planning various sections of the campaign. I use sketches and plans like these to lay out bare prototype levels which are then scripted, tested and iterated on (or at worst, abandoned). Planning a 3D environment on paper, without the ability to actually play it inevitably leads to issues of scale, line of sight, or an idea simply not working out in practice, and the finished level often looks very different from the original sketch.

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